Dunes Audio Components for Delphi 2006 and 2007 is a set of Delphi components to play, rip, encode, convert and decode audio. The component to encode supports: WAV, MP3, WMA, OGG, FLAC. The component to decode supports: WAV, MP3, WMA, OGG, FLAC, AC3, VOC, M4U, AAC, AIIF, MP4, AAC, RA. The components are simple to use for any level programmer; novice or advanced. All components are accompanied by a help file.
The library uses a codec class as basis. This codec class has routines to decode or encode different kinds of audio data. All codecs included in your project are available through the global Audio object. The global Audio object creates and auto-detects the input audio format.
The audio player plays data directly from a codec. All features of a player are included like pause, play, set position, volume, etc. It supports almost all kind of audio formats with only a few lines of code: Create the audio player object, attach an input codec and play...
The audio converter converts data from one audio format to another using only a few lines of code: Create the audio player object, attach an input and output codec and convert...